| | Re: LegOS + Lego Remote
|
| Chris- Do you have a patch for that? I'd love to test this myself (not sure if I can- MB crash last week has me still under pretty limited capacity) and if it works reliably, integrate it into the actual source tree... Luis (...) ---...--- (...) (24 years ago, 15-Jul-00, to lugnet.robotics.rcx.legos)
| | | | Re: LegOS + Lego Remote
|
| Sure, I'll clean it up and post the diffs tomorrow... chris (...) (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.legos)
| | | | Re: LegOS + Lego Remote
|
| Sweet. I've got a remote, and I'd love to be able to play with it- would make the robot look much more interesting to my little brother and sister :) Luis (...) ---...--- "Summertime... and the living is easy... fish are jumping and the cotton is (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
| | | | Re: LegOS + Lego Remote
|
| here are the diffs, apply against 0.2.4... um, not sure how to do multi-file diffs, so there are 5 files here; note that dll.exe needs to be rebuilt to handle the changed parity... still looking in the kernel for a clean place to stick in timeout (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
| | | | patch 1/3
|
| weird, i posted this an hour ago but nothing happened... i'll try posting in parts... patch util/dll-src/rcxtty.c 126c126 < dcb.Parity = 0; // 0-4=no,odd,even,mark,space --- (...) patch kernel/lnp-logical.c 212c212 < S_MR =SMR_P_NONE; --- (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
| |