| | Re: lnp communication question Marcus Hoff
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| | You just pass an array and give the length, to send it. In theory you can send packets with a size up to 255 bytes (look in this group, the info is in here somewhere), but sending 1 byte has a packet loss of aprox. 1% and 4 bytes aprox. 10%, over (...) (25 years ago, 17-May-00, to lugnet.robotics.rcx.legos)
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| | | | Re: lnp communication question Steven J. Morris
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| | | | (...) This suprises me. I have never heard of such high packet losses. How does dll do this? With some kind of ack and retry mechanism? dll seems reliable. Of course dll is going in the other direction. (25 years ago, 17-May-00, to lugnet.robotics.rcx.legos)
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| | | | | | Re: lnp communication question Luis Villa
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| | | | Remember the medium... cheap IR basically stinks for transmission. You get transients from the lights in your room, the outdoors, yadda, yadda. Luis (wishing for RF like the Europeans get ;) (...) ---...--- "Going to California with an aching in my (...) (25 years ago, 17-May-00, to lugnet.robotics.rcx.legos)
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| | | | | | Re: lnp communication question Tobias Bende
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| | | | (...) Ok, this brings up more questions :). I have never had any problems with errors when sending messages. Sometimes the message is not recieved but when it is, I have never seen any errors in the transmission. Am I missing your point? Second, (...) (25 years ago, 20-May-00, to lugnet.robotics.rcx.legos)
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| | | | | | Re: lnp communication question Steven J. Morris
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| | | | (...) lnp does a checksum and throws away bad data. I think it is a 1 byte checksum so 1 out of 256 errors gets through anyway. There is no retry so timeout and retry has to be handled by some higher level code. (25 years ago, 21-May-00, to lugnet.robotics.rcx.legos)
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