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| | Re: exponents, e^
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| (...) Only one I can think of off-hand is support for the remote control, I've been thinking about looking at that if I can get some time (though it's still only a patch in legOS, have to do something about that, too). There may be others I don't (...) (23 years ago, 6-Mar-02, to lugnet.robotics.rcx.legos)
| | | | Re: exponents, e^
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| you know i was looking at lejos, java for RCX, and it seems to have exponents, trig, etc. functions built in. any advantages legOS has over lejos i don't know about. if not, i think i may give it a whirl.... -dave (...) (23 years ago, 6-Mar-02, to lugnet.robotics.rcx.legos)
| | | | Re: exponents, e^
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| Dave I am working on a number of maths functions that includes loge log10 expe and exp10 x^y as well as trig functions. As you note it requires the specification of the mantassa and exponent desciption of the float variable for the RCX. Usually this (...) (23 years ago, 6-Mar-02, to lugnet.robotics.rcx.legos)
| | | | exponents, e^
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| hello, i've searched through the discussions but i haven't been able to find any info on using floats with exponents in legOS, specifically the inverse of natural log: e^. actually, i can't find any info about integers with exponents either. i am (...) (23 years ago, 6-Mar-02, to lugnet.robotics.rcx.legos)
| | | | new EmuLegOS release 1.2.5.0
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| I just posted a new release of EmuLegOS, if you're interested you can grab it from (URL) of the changes were just adding support for additional sensor types. Here is the changelog. 1.2.5.0 03/02/02 Mark Falco - added include for semaphore.h so user (...) (23 years ago, 2-Mar-02, to lugnet.robotics.rcx.legos)
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