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 Robotics / RCX / legOS / *1660 (-5)
  Re: C++ OverHead
 
Hi, The answer here depends on your coding style. If you are using non-derived concrete classes, with simple member data and the default constructor/destructor, then it costs ~10-20 bytes/class. If you are using non-derived concrete classes, with (...) (24 years ago, 24-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: Motor Speed value interpretation?
 
In lugnet.robotics.rcx.legos, Rossz Vamos-Wentworth writes: ... (...) hmmm... did your wife figure out what vamos means... you might have to change that one too :-) sorry, but now I don't remember the question about the motor speed (24 years ago, 24-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: Motor Speed value interpretation?
 
(...) My birth name is actually Ross, but I changed it to Rossz when I married my Hungarian wife. In her language it means 'bad'. :) Rossz (24 years ago, 24-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: C++ OverHead
 
(...) Hi, unfortunately I am unable to answer your question, however I am very interested in what you are doing with GA. I recently recieved my RCX and have done GA work in the past as part of my schoolwork. I would love to try using some GAs with (...) (24 years ago, 24-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: Parallel sensor problem
 
Bernardo Dal Seno <piu1759@cdc8g5.cdc.polimi.it> wrote in message news:87d7dd25ge.fsf@...o.bogus... (...) crane, and (...) RCX 2. (...) like: (...) Thanks. I'll try that. (...) happens (...) connected to (...) Nup. I disconnected the motor, but the (...) (24 years ago, 24-Jan-01, to lugnet.robotics.rcx.legos)


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