| | Re: legOS Addressing - Packet Handler
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Thanks Eddie, Sorry for posting a message I should have known the answer to. I'll have a look at the semaphore example. If anyone knows of a good refence for semaphore programming could they please let me know?Its taken me a while to get into the (...) (24 years ago, 11-Aug-00, to lugnet.robotics.rcx.legos)
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| | Re: legOS Addressing - Packet Handler
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(...) Take the sleep(1) out of the code! The function addressHandlerPortOne() is called from an interrupt, so you must not call any function which might cause a reschedule (which sleep() definitely does). You can do all this by having a separate (...) (24 years ago, 11-Aug-00, to lugnet.robotics.rcx.legos)
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| | LNPD on Linux - Thanks for all the documentation
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Hi All I've just installed LNPD on Linux and have it up and running. (In the past few hours, I have installed and configured Linux as a LAN workstation, built the egcs and binutils, installed and compiled legOS and finally compiled and linked liblnp (...) (24 years ago, 11-Aug-00, to lugnet.robotics.rcx.legos)
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| | legOS Addressing - Packet Handler
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Hi All I have a very simple RCX legos program (which I've attached), that I'm having difficulty with. I have compiled legOS with the default host address of 0 (0x00). I am using WinLNP to send data to the RCX (simple short strings), but the RCX will (...) (24 years ago, 11-Aug-00, to lugnet.robotics.rcx.legos)
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| | Re: Getting the Windows LegOS 0.2.3 compiler package to compile 0.2.4
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Hi, Dave I think it is no problem, I am using it in NT and 98, both are ok. (...) (24 years ago, 11-Aug-00, to lugnet.robotics.rcx.legos)
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