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 |  |  | Blocking SetUserDisplay? 
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 |  | I have a program with a setup routine for calibrating light sensors. During the setup routine, it does: SetUserDisplay (a, 2); Then in a loop, reads the values of 2 light sensors into x & y, averages the readings and then does: a = x * 100 + y; to (...)   (20 years ago, 4-Jun-05, to lugnet.robotics.rcx.nqc) 
 |  |  |  |  |  | Re: position calculating for robots 
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 |  | (...) There are various geometries have been implemented in Lego bricks for this. Here is one example: (URL) searching Google for "Lego adder subtractor" for others.    (20 years ago, 2-Jun-05, to lugnet.robotics.rcx.legos) 
 |  |  |  |  |  | Re: advice for robogrip 
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 |  | (...) Do you mean robot hands? If so, try the one from my robot: (URL) It's actuated with pneumatics at the moment but the two 24mm pulleys have bevel gears linking them, to keep the fingers synchronised, so you could use a motor and low gearing to (...)   (20 years ago, 27-May-05, to lugnet.robotics.rcx, lugnet.robotics.edu, FTX) 
 |  |  |  |  |  | advice for robogrip 
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 |  | Hi, I am trying to look for a few lego end effectors configuration. I got the one from CMU's robotics educator. Suggestion will be greatly appreciated. --thanks    (20 years ago, 26-May-05, to lugnet.robotics.rcx, lugnet.robotics.edu) 
 |  |  |  |  |  | Re: position calculating for robots 
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 |  | (...) From something I read 12 years ago for my university project (a Lego robot of course, but pre-RCX), I think it required differential equations (ugh!). Probably a bit too memory-hungry for an RCX. Perhaps you could use the PC's computing power (...)   (20 years ago, 26-May-05, to lugnet.robotics.rcx.legos) 
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