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 Robotics / RCX / *8165 (-5)
  Re: Robolab, byte codes and assembler
 
(...) We should not forget that the RCX has initially been designed for kids. So the standard firmware should be considered according to the initial aims, which were to provide a really great tool - toy for children. Therefore the firmware designers (...) (21 years ago, 27-Nov-03, to lugnet.robotics.rcx.robolab)
 
  Re: Robolab, byte codes and assembler
 
(...) By contrast, BrickOS continuously samples each sensor at a rate of about 6.7 samples per millisecond. This is 20 times more often than the standard firmware. It's no wonder it's more accurate at higher rotation rates. Of course, it also (...) (21 years ago, 27-Nov-03, to lugnet.robotics.rcx.robolab)
 
  Re: Robolab, byte codes and assembler
 
---...--->snip (...) Welcome to LEGO Mindstorms robotics: do great things in real world with imperfect tools and objects. That's what makes it so interesting. It's always the Apollo 13 challenge: "Here guys, that's what they have on bord! Come on (...) (21 years ago, 27-Nov-03, to lugnet.robotics.rcx.robolab)
 
  Re: Robolab, byte codes and assembler
 
(...) That may be another problem to be solved; haven't got there yet because simply counting rotations has been unreliable. I mean with a motor shaft connected to a rotation sensor - no wheels, no robot! Can't even count rotations correctly. (21 years ago, 27-Nov-03, to lugnet.robotics.rcx.robolab)
 
  Re: Robolab, byte codes and assembler
 
(...) I tend to think that positionning errors are more a problem of slip/skid than a problem of lost counts... Philo (21 years ago, 27-Nov-03, to lugnet.robotics.rcx.robolab)


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