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 Robotics / NXT / 654 (-5)
  Using arrays in LabView/NXT-G
 
I've written a post regarding problems with array usage with (version 1.0) LabView compiler (i.e. what is currently used in NXTToolkit and NXT-G). Read it here: (URL) Ziv NXTasy.org (19 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I have updated both versions of the NXT Screen utility to play the "! Click" sound on the NXT when a button is pressed. Since I delete all the standard sound files as soon as I can after installing the official firmware that means my NXT (...) (19 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I checked this out today and it does not work. Any attempt to set the button state to pressed via IOMapWrite using the Button module is ignored since the button module is continuously updating that same field in the button IOMap based on (...) (19 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
Everyone is asking for a new feature, so I'm going to ask one for me... :-) What about Mac OS X support for NextScreen? -- alf (19 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) How about a "click" sound when the keys are hit? Or perhaps a little blur on the keyface to indicate that it has been clicked? It shouldn't need to be, but the Wii generation seems to need multi-media reinforcements. (19 years ago, 12-Apr-07, to lugnet.robotics.nxt)


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