| | Faster NXT LCD Screen Refresh
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Here's a trick to get a faster rate on the LCD display refresh. It currently takes 16 milliseconds to refresh the NXT LCD. 16 "messages" are sent to the LCD. One message is sent per millisecond. There are two messages from the ARM to the LCD for (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking)
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| | pbLua Beta 3 - Available
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All, pbLua beta 3 is available now at: (URL) This new version has the bug in the regulation fixed, and the default motor mode is brake, not float. I've also updated the API docs to correct errors (there are probably more) and added an install doc (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt, lugnet.robotics.nxt.nxthacking)
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| | Re: pbLua Fun at OSX
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(...) Finally, I did something right - by accident! Christian, could I ask you to please send me (off list if you like) some screen shots of what happens when you connect the NXT? I can't remember if I sent you Mac instructions, but you just look (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt)
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| | pbLua Fun at OSX
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Hello World, pbLua-Beta2 is out and 90% of my wishes are true now :D Running pbLua with OSX worked out of the box... 1. Flashing NXT and reboot the box once 2. checking for new NXT-Device (ls -la /dev/tty.usb*) 3. connecting with screen to NXT (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt)
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| | Re: The standard NXT firmware & the case of the missing opcodes
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(...) I guess what I'm saying is '<<=', 'OP_ASL' and 'OP_LSL' are all the same thing (zero fill). '>>=' means either 'OP_ASR' (smear fill) or 'OP_LSR' (zero fill) depending on whether your target is signed or not. If you wanted direct equivalents (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt.nxthacking)
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