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| | pbLua Beta 3 - Available
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| All, pbLua beta 3 is available now at: (URL) This new version has the bug in the regulation fixed, and the default motor mode is brake, not float. I've also updated the API docs to correct errors (there are probably more) and added an install doc (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt, lugnet.robotics.nxt.nxthacking)
| | | | Re: pbLua Fun at OSX
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| (...) Finally, I did something right - by accident! Christian, could I ask you to please send me (off list if you like) some screen shots of what happens when you connect the NXT? I can't remember if I sent you Mac instructions, but you just look (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt)
| | | | pbLua Fun at OSX
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| Hello World, pbLua-Beta2 is out and 90% of my wishes are true now :D Running pbLua with OSX worked out of the box... 1. Flashing NXT and reboot the box once 2. checking for new NXT-Device (ls -la /dev/tty.usb*) 3. connecting with screen to NXT (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt)
| | | | Re: The standard NXT firmware & the case of the missing opcodes
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| (...) I guess what I'm saying is '<<=', 'OP_ASL' and 'OP_LSL' are all the same thing (zero fill). '>>=' means either 'OP_ASR' (smear fill) or 'OP_LSR' (zero fill) depending on whether your target is signed or not. If you wanted direct equivalents (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt.nxthacking)
| | | | Re: The standard NXT firmware & the case of the missing opcodes
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| (...) Having used shifts in Z80 assembly before, I can see the uses of the different types. However, I can't see how I'd want anything other than arithmetical in the NBC opcodes. The only times I used logical, rotating, or with-carry-bit shifts was (...) (18 years ago, 21-Mar-07, to lugnet.robotics.nxt.nxthacking)
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