| | Re: Text Based Programming for NXT - pbLua is Available
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(...) This is a fantastic development! Not too long ago, I was involved in Sony PSP hacking. Although the GCC toolchain was relatively easy to build, and lots of sample code was around for writing C++ programs for the PSP, the rate of new software (...) (18 years ago, 16-Jan-07, to lugnet.robotics.nxt, FTX)
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| | Re: Text Based Programming for NXT - pbLua is Available
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(...) I am very excited about the availability of pbLua. It looks extremely cool. And fast. BricxCC already has built-in support for Lua syntax highlighting. You can also have BricxCC claim the .lua file extension via the Preferences dialog if you (...) (18 years ago, 16-Jan-07, to lugnet.robotics.nxt)
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| | Re: ReMix of LEGO NXT Starter Robot
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(...) Yes... (...) Unfortunately no, the digital motor port signals are input only (they are buffered by a Schmitt trigger). Philo (18 years ago, 16-Jan-07, to lugnet.robotics.nxt)
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| | Re: Electromagnetic device
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(...) I would add that it will take some experimenting to get the parameters correct. Pick your operating conditions (parallel outputs, or no, etc...) and then given the supply voltage and maximum current allowance, you know the coil resistance you (...) (18 years ago, 16-Jan-07, to lugnet.robotics.nxt)
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| | Text Based Programming for NXT - pbLua is Available
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All, For those of you that have been asking the question: "When will we get a simple text-based programming environment for the NXT?" I can now announce the availability of pbLua Beta 1 at: (URL) This is an implementation of Lua 5.1 for the NXT, and (...) (18 years ago, 16-Jan-07, to lugnet.robotics.nxt) !
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