Subject:
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new project announcement
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Newsgroups:
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lugnet.robotics.handyboard
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Date:
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Fri, 3 May 1996 17:28:45 GMT
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Original-From:
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Pamela Jennings <PAMELAJ@saynotospamPANIX.COM>
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Viewed:
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1730 times
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"the book of ruins and desire "
an Interactive Kinetic Sculpture
by Pamela Jennings
Thesis Presentation public slide/talk:
Thursday May 9, 1996 6:30
SVA MFA Computer Arts Thesis Show:
May 31 - June 15 1996
Visual Arts Gallery
137 Wooster Street, New York City
for more information and images of the sculpture see my homepage:
http://www2.sva.edu/pamela/MFP/HTML/homepage.html
---------------------Description of the Project
It has been my interests since the release of Peter Greenaway's film
Prospero's Books and my growing knowledge and interests in electronic
technologies to design and build a living book. One that is sensitive to
the human touch and responds accordingly. And one which peruses the ideas
of Eco's "open work" and Steiner's work on language and translation. The
book of "ruins and desire" is a kinetic interactive sculpture which
explores issues of desire and communication.
In the center of a darkened room stands a simple table with the sculpture
object on top. Murmuring from its proximity is a barely audible voice
whispering "touch me." This to draw the user closer to the object and give
permission to touch the object. When the sculptural object registers the
human touch the sound track will change from "touch me" to gentle
breathing. The manipulator of the object, as the director of the
experience, will proceed in composing his/her own collage of imagery and
sound by turning the hinged pages.
This kinetic sculpture is a simple object run by a complex system of 68hc11
microprocessor technology and fuzzy logic which ultimately controls audio
and video processes performed in the midi programming language Opcode MAX.
Manipulating its pages triggers a visual or audio response on a
miniature monitor embedded inside the object. This physical book is made
from several materials including metal etching plates and wood carpentry .
The book of ruins and desire is operated through several layers of code.
The 68hc11 microprocessor board is programmed with C. The Fuzzy Logic
inference engine was developed using a freeware package from Motorola
called Fudge. Individual potentiometers are permanently fixed to rods
which support the pages. Their readings are interpreted through the
inference engine and three sets of numbers are produced. The sets of
numbers describe the page being moved, its angle and direction of movement.
This data is read into Opcode Max and converted into code which drives
quicktime video, aiff sound files and midi data.
Pamela
Jennings
Mind
Field Productions
pamelaj@panix.com
pamelaj@sva.edu
_________________________________________________
http://www2.sva.edu/pamela/MFP/HTML/homepage.html
featuring documentation about:
"the book of ruins
and desire"
an interactive
kinetic sculpture
and
"Solitaire:dream journal"
a CD ROM
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