To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.robotics.eduOpen lugnet.robotics.edu in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / Education / 187
186  |  188
Subject: 
RE: robosoccer ball problem...
Newsgroups: 
lugnet.robotics.edu
Date: 
Mon, 28 May 2007 02:07:54 GMT
Viewed: 
6722 times
  
Hi all,



I am trying to get some middle school kids playing a bit with the robosoccer
idea. I don't want to frustrate them with the fluctuating IR ball.  So, I am
planning to find a constant "lighted"  ball for them instead, but no luck.
Wonder if anyone may have a suggestion.



By the way, the official IR soccer ball has a very unreliable IR emission.
there are times  my IR sensor just simply did not get any feedback even when
it is right next to it.  For my high school kids, I had them to implement
some kind of either probability, or just simply skip the reading if there
are spikes of drop.  Therefore, for the younger ones, I'd like to find a
lighted ball. any suggestion is appreciated.



--Elizabeth







--
MIME ATTACHMENTS DISCARDED:

1.  Content-Type: text/html;
    charset="us-ascii"
    Content-Transfer-Encoding: quoted-printable
    Content-Length: 2962



Message has 1 Reply:
  Re: robosoccer ball problem...
 
(...) It's not ideal for stock LEGO sensors I think, but it might be good to point out to them that the reason it blinks is to make things *easier*. With a source pulsing near a known frequency, ambient conditions are much easier to cancel out. (...) (17 years ago, 29-May-07, to lugnet.robotics.edu)

2 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR