| | Re: subassemblies
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| (...) This ties in with an idea I've been bouncing around in my head: LEGO Design Patterns (similar to software patterns). A design pattern in the software world is essentially an abstraction of the behaviour you want an object to have. For example, (...) (25 years ago, 7-Jan-00, to lugnet.robotics)
| | | | Re: subassemblies
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| (...) As a reasonable starting point, check out Fred Martin's "Art of LEGO Design" ftp://cherupakha.med...oflego.pdf (...) (25 years ago, 8-Jan-00, to lugnet.robotics)
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