To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 7412
7411  |  7413
Subject: 
RE: c++
Newsgroups: 
lugnet.robotics
Date: 
Fri, 15 Oct 1999 03:40:35 GMT
Original-From: 
Pedram Amini <pamini@tcs.tulane*ihatespam*.edu>
Viewed: 
795 times
  
That would not make the motion any smoother. Granted (yes it is obvious)
that it would make the shuting down of the motors smoother it still does not
have the desired effect. The solution I believe is somehow coding it so that
as long as the button is pressed the motor is on and when its released
either the motor turns off or floats. I've implemented it in JavaScript for
example using an embedded ActiveX control and the OnMouseDown() OnMouseUp()
functions. I know this question may be better suited for a c++ mailing list,
but any help is greatly appreciated.

Pedram

-----Original Message-----
From: news-gateway@lugnet.com [mailto:news-gateway@lugnet.com]On Behalf
Of Søren Bak
Sent: Thursday, October 14, 1999 3:29 PM
To: lego-robotics@crynwr.com
Subject: Re: c++


In lugnet.robotics, lego-robotics@crynwr.com (Pedram Amini) writes:
I am coding a program that communicates with the RCX, and everything seems
to be working. However, I have come across one problem. I have a set of
buttons that control the movement of the motors. What I am trying to do is
smooth out the movement. For example in RCXcc's joystick panel the motor is
on so long as the mouse button is pressed on the appropriate button, when
the mouse is released the motor turns off. How can I incorporate this • smooth
motion?

Thanks

Pedram

It depends...
One solution is to let the motor float.
Another and (I think) obvious solution is to gradually decrease the motor
speed
by calling SetMotorSpeed (or whatever you call that function) repeatedly
with a
decreasing speed value.

Søren



Message is in Reply To:
  Re: c++
 
(...) It depends... One solution is to let the motor float. Another and (I think) obvious solution is to gradually decrease the motor speed by calling SetMotorSpeed (or whatever you call that function) repeatedly with a decreasing speed value. Søren (25 years ago, 14-Oct-99, to lugnet.robotics)

3 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR