To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 6029
6028  |  6030
Subject: 
Re: Soda-can challenge: beacons, tethers, etc. (was Re: Locating your position with the help of fixed be
Newsgroups: 
lugnet.robotics
Date: 
Wed, 4 Aug 1999 19:51:48 GMT
Original-From: 
Joel Shafer <joel@connect.=NoSpam=net>
Viewed: 
965 times
  
>Beacons are illegal, however you may use any non-active means to identify
>location.  Someone suggested painting the floor with an increasing gradient
>of darkness.

Let me re-phrase that.  The rules specifically prohibit beacons from being
used to locate the cans, however, the rules don't prohibit using beacons to
"return to base".  The rules to the challenge were originally much more
strict and perhaps too challenging for someone to do with a mindstorms unit
in his spare time.  If all you need is a beacon to get your bot to return
to the starting position then go for it.


Joel Shafer    joel@connect.net

--
Did you check the web site first?: http://www.crynwr.com/lego-robotics



Message has 1 Reply:
  Beacons in Joel's challenge, (was Re: Soda-can challenge: beacons, tethers, etc.
 
How about using beacons to locate your position in the room? Can the robot place one beacon in each corner of the 8x8 room and then triangulate off the four beacons while navigating the rest of the room to find the cams? By the way, I didn't see (...) (25 years ago, 5-Aug-99, to lugnet.robotics)

2 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    
Active threads in Robotics

 
Verified and Trusted Team of Hackers
18 hours ago
Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR