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 Robotics / 27467 (-5)
  Re: CAN you believe it... The next Robotics game.
 
Just bumping this- Is this event still on the horizon, or have we scrubbed it completely? -Rob A> (...) (17 years ago, 16-May-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Re: Point me in the right direction...
 
(...) Thanks a million John and David! Both these choices seem to hit the nail on the head and give me something to get my teeth into. Much appreciated! God Bless, Nathan (17 years ago, 14-May-08, to lugnet.robotics, lugnet.cad, FTX)
 
  Re: Frustration with NXT-G 1.1
 
This was about as cool as the year she gave me the 3,104-piece Lego Star Destroyer. (Especially since, when people see it in my cube, they usually remark, "My wife/girlfriend _won't_ let me get this.) Nichelle laughed at your remark. --Doug Wilcox (...) (17 years ago, 14-May-08, to lugnet.robotics)
 
  Re: Frustration with NXT-G 1.1
 
Very good points, Brian. Because I'm accustomed to thinking in more "standard" programming structures, I have a tendency to try to make "the G" behave the same way it would as if I were working in Java, etc. It would be much more efficient to (...) (17 years ago, 13-May-08, to lugnet.robotics)
 
  Re: Frustration with NXT-G 1.1
 
By the way, I was able to work around the main problem I was having (conditional loop termination didn't work) by building in a STOP block. I was able to going to have to recreate the nested if-then statements into one string of if-then blocks. It's (...) (17 years ago, 13-May-08, to lugnet.robotics)


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