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  Re: circular pointer
 
(...) Another way to accomplish the same result with less code and less memory is to use exponential smoothing. (see Wikipedia) The method uses coefficients between 0 and 1, but if you want to use integers you can always use the integer numerator (...) (18 years ago, 16-May-07, to lugnet.robotics)
 
  Re: circular pointer
 
(...) There's something about that too in the same book. If I have some time this weekend I'll try to figure that one out. (thanks for the pointer, I'd forgotten about it) linmix (18 years ago, 17-May-07, to lugnet.robotics)

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