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| | Re: circular pointer
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| I've inserted some comments, not all are questions, some are simply 'thinking aloud'. (...) So by defining SIZE here I can easily change the size of the macro without having to alter anything else in the code. Nice! (...) Right you are, I should (...) (18 years ago, 13-May-07, to lugnet.robotics)
| | | | Re: circular pointer
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| I've added my comments to the code you posted (they start with **). I've also added some indenting.: #define SIZE 3 int v[SIZE],i,sum,ave; // initialize the array and some other variables sum = 0; for (i=0;i<SIZE-1;i++) { //I think this means set (...) (18 years ago, 13-May-07, to lugnet.robotics)
| | | | Re: circular pointer
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| (...) The line above is the line that cycles the array - each time through the loop it increments i and resets it to zero if it's >= SIZE (% is modulus operator). But I would agree with you about the v[i]=0 line - seems to me it would make the (...) (18 years ago, 12-May-07, to lugnet.robotics)
| | | | Re: new xy-plotter
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| (...) Page is updated with the first picture. Note that there is no sensorial control over the motor's position: (URL) (18 years ago, 12-May-07, to lugnet.robotics)
| | | | circular pointer
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| Some time ago some of you offered to help out if I (and I suppose anyone else) had any questions about programming.... well, here goes I'm reading "Building Robots with Lego Mindstorms" and in Chapter 12, there is some code to create a circular (...) (18 years ago, 12-May-07, to lugnet.robotics)
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