To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 2698
2697  |  2699
Subject: 
RE: Mindstorm Robotwars style competition in Southern California/Los Angesles area?
Newsgroups: 
lugnet.robotics
Date: 
Tue, 12 Jan 1999 21:12:36 GMT
Original-From: 
rajackson@qnx/stopspammers/.com
Viewed: 
3480 times
  
Previously, you (Tim McSweeney) wrote:
> This raised an interesting thought in my head.  Suppose you allow teams of
> robots to compete, Communication would be essential for both teams, so how
> would you filter out hostile messages from you own?  The easiest way would
> be to force the teams to adhere to a standard, say 4bit id, 4 bits data per
> message, you could then ignore messages with the wrong id.  It's more
> interesting if you allow a free for all.
> 
> One thought was that you could usee say 4 bits hashcode, 4 bits data, The
> RCX will only accept the message if the hashcode is correct for the data
> according to some predefined (secret function)
> 
> Another option would be to start with an initial code then the next code is
> defined by running the current code through some function.  Messages are
> only accepted if the code matches the current one, when a message is
> accepted the code is advanced.  This has problems with keeping multiple
> robots in sync of course.
> 
> Are these essentially the same? what are some other options?

You could use spread spectrum. This is basicly where you transmit a
psudo-random noise signal and superimpose a data stream on top. This
is what most mil communication are now based upon. The only problem
is that the data rate is a fraction of the transmit rate. But it is
very unjammable and quite secure.

--
Did you check the web site first?: http://www.crynwr.com/lego-robotics



1 Message in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR