To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 26946
26945  |  26947
Subject: 
Re: NXT Turkey MOC
Newsgroups: 
lugnet.robotics
Date: 
Sat, 10 Mar 2007 16:36:40 GMT
Original-From: 
linmix <linmix@gmail.AVOIDSPAMcom>
Viewed: 
10035 times
  
Really nice!
I recently built the original bug from the descriptions in the "10 Cool
Lego Mindstorms RIS 2 Projects' book but the program files that come
with it are all lsc files.
I'm having a hard enough time learning NQC to try to make sense of any
of that for now so I wondered if you had any nqc programs for this bot
to see how you made it work and learn by example.

(if anyone else has some pics of a bot + nqc file(s) I can have a look
at I'd be much obliged)

regards linmix

Dean Hystad wrote:
> To learn studless construction and building with the NXT I have been reworking
> all my RCX robot designs.  After what, almost a year now, I think I'm finally
> getting it.  This week was the first time I successfully designed a NXT robot in
> my head instead of with my hands.  It is based on one of the few RCX robots that
> I'm willing to call "My Own Creation"; the Bug.
> 
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2364347
> 
> The motors on the NXT version reminded me of a bird's wings.  So the robot went
> from a bug to a bird.  The robot's wobbly gait required an awkward bird.  I
> decided on the domestic turkey.
> 
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2364340
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2364342
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2364345
> 
> The wire routing worked out great and I am very happy with the robot appearance.
> The turkey is very simple and requires few parts, about half the part count of
> the bug.  It requires almost no disassembly to change the batteries, and the
> plug-in port is accessable if a rechargable battery is used.
> 
> To drive the turkey around I built a joystick based on Philo's design.  The
> touch sensor is used to control channels 3 and 4, but since the turkey only has
> two channels I use the button to make the turkey say "gobble gobble".
> 
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2364351
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2364353
> 
> The turkey is faster and more stable than the bug.  I wrote a little game the
> two play together.  The bug is programmed to randomly wander about using it's
> touch sensors to avoid obstacles.  The player uses the joystick to chase the
> turkey after the bug.  Each time you catch the bug (indicated by the ultrasonic
> sensor reading less than 3 inches) you get a point.  Each time you score a point
> the turkey drives off in a random direction for 3 seconds and you start over
> again.  Your score is the amount of time it takes to catch the bug 5 times.
> 
> 



Message is in Reply To:
  NXT Turkey MOC
 
To learn studless construction and building with the NXT I have been reworking all my RCX robot designs. After what, almost a year now, I think I'm finally getting it. This week was the first time I successfully designed a NXT robot in my head (...) (20 years ago, 9-Mar-07, to lugnet.robotics) ! 

2 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR