To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 26675
    Re: and the sine & cosine functions for the NXT —Brian Davis
   (...) Well, I've already done that, as well as a nifty display meter, and some other stuff that depends on trig functions... but I did it all in NXT-G, without the toolbox: (URL) looking forward to trying your custom stuff, however, as my NXT-G trig (...) (18 years ago, 22-Dec-06, to lugnet.robotics)
   
        Re: and the sine & cosine functions for the NXT —Steve Lane
     (...) I'm doing a project using trig, but I was going for computer control. I may be able to use this though. Steve (18 years ago, 22-Dec-06, to lugnet.robotics)
   
        Re: and the sine & cosine functions for the NXT —Claude Baumann
   (...) As explained on our pages, I am using CORDIC algorithm. This assures best accuracy and converges much more rapidly than Taylor. There is one trade-off though, because there is no bit shifting operation in the toolkit, I must do division (...) (18 years ago, 23-Dec-06, to lugnet.robotics)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR