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  NXT code - Point turn and find closest object
 
I've been experimenting. Here's my code to scan 360 using a point turn to find the closest object and then point the bot at that object. This doesn't seem to be real accurate. Can someone else improve it? (URL) (18 years ago, 4-Jul-06, to lugnet.robotics)
 
  Re: NXT code - Point turn and find closest object
 
(...) It looks really similar to code I wrote for DAZLR to do the same thing, except that I didn't come up with the idea of reseting the rotation sensor so I could use a "Wait for zero on rotation sensor" to relocate the target - very nice idea, (...) (18 years ago, 5-Jul-06, to lugnet.robotics)

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