To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 21870
21869  |  21871
Subject: 
Re: I was thinking about bipedal walkers this morning and....
Newsgroups: 
lugnet.robotics
Date: 
Thu, 18 Dec 2003 21:17:50 GMT
Original-From: 
T. Alexander Popiel <POPIEL@WOLFSKEEPavoidspam.COM>
Viewed: 
1040 times
  
In message:  <Hq3zBJ.tL0@lugnet.com>
             Mark Tarrabain <markt@lynx.SPAMBLOCK.net> writes:
Consider the way we walk... we start by effectively starting to lean
slightly forward, [...etc...]

Has anyone ever tried to build or design a bipedal walker that imitates
this form of motion?

Yes, there was a lot of work on this at the MIT robotics lab back in
the 70s/80s, with bipedal, quadrupedal, and even unipedal hoppers.

To get it to work, you need good orientation and/or acceleration
sensors (I believe that the MIT folks used gyros primarily), in
reasonably close feedback with the motion... and the motion needs
to be both strong and quick.  High pressure pneumatics are good
for this.

I'm thinking that it probably wouldn't even be possible to do without
flexible knees.

You do need a variable distance from the hip to the foot.  This
can be done either with knees or with telescoping limbs.

Is this level of sophistication even implementable in LEGO

That I don't know.  All the stuff that I've seen has been with
custom-built robots.  I've never seen it tried in LEGO.  I
suspect (without any proof) that the LEGO motors aren't strong
and quick enough... and there aren't any appropriate sensors
in pure LEGO, either.

- Alex



1 Message in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR