Subject:
|
Re: I was thinking about bipedal walkers this morning and....
|
Newsgroups:
|
lugnet.robotics
|
Date:
|
Thu, 18 Dec 2003 21:10:02 GMT
|
Original-From:
|
Andy Gombos <gombos_2000@earthlink!AvoidSpam!.net>
|
Viewed:
|
1026 times
|
| |
| |
Yes, I did a prototype using pneumatics as muscles. It worked semi-well
- the thing walked somewhat, although in a very stiff gate. The main
problem came from using pneumatics. I couldn't keep the pressure high
enough to swing the legs back out before the walker fell on itself.
Also keeping the thing balanced was a problem, as the legs were only one
beam thick and a RCX was placed on a movable carriage on top. Using
motors was impractical due to the increased weight and lack of precise
control (easily).
I think it would be possible using wider legs - that prototype is half
done, but I ran out of really long (14 stud?) beams (~16 for each leg,
~10 for the body), as well as shorter 6 stud ones for the knee joint.
There are videos on the internet of passive-kinetic machines that can
walk using this basic technique, Google can find some links. If anyone
wants, I'll see about finding some webspace to host the videos (~500k
each, fairly poor quality).
Andy
Mark Tarrabain wrote:
> Consider the way we walk... we start by effectively starting to lean
> slightly forward, and we swing a leg some distance in front of ourselves
> to stop from falling. We then start to bring the other leg forward as
> we reupright ourselves and repeat the process, each time stopping
> ourselves from falling with a leg that we bring forward. If we
> alternate legs, it is called walking and if we use the same leg each
> time, it is called limping.
>
> Has anyone ever tried to build or design a bipedal walker that imitates
> this form of motion? I'm thinking that it probably wouldn't even be
> possible to do without flexible knees. Is this level of sophistication
> even implementable in LEGO to the point that it's genuinely useful and
> not just a proof-of-concept?
>
> > > Mark
>
|
|
1 Message in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|