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Subject: 
Re: Navigation using landmarks (Was: Re: lasers and RCX)
Newsgroups: 
lugnet.robotics
Date: 
Fri, 28 Jun 2002 06:50:49 GMT
Original-From: 
Steve Baker <SJBAKER1@spamlessAIRMAIL.NET>
Reply-To: 
sjbaker1@airmailAVOIDSPAM.net
Viewed: 
1948 times
  
PeterBalch wrote:
> Steve
> 
> 
> > > ultrasonic beacons


> > I wonder how you estimate that error?
> 
> 
> Tradition had it that with three radio beacons and three hyperbolae you'd
> get three lines intersecting to form a triangle and the boat was most
> likely inside the triangle. That was nonesense. You've a 50% chance of
> being on either side of a line so a 1/8 chance of being in the triangle.

I meant the error due to things like refraction around solid objects,
reflections, etc.  Also - I didn't mean estimating and correcting for
it at runtime - I just wanted an idea of what sort of magnitude of error
those effects presented.

> > If you had the sound generation system emit an IR or radio pulse in time
> > with each 'squeak', you could possibly get all the information you need
> > with just two beacons.
> 
> More or less.
> 
> Two beacons plus IR gives you two hyperbolae with two intersections. You
> could arrange it so one of the intersections was outside the room.

Yes - only if you know the exact time of the emission of the squeak,
you have two intersecting circles - which makes the math a lot easier!

> > How hard is it to reject sounds from sources other than the acoustic
> > emitters?
> 
> With ultrasonics, probably not too hard. And you've got a good idea when to
> expect each sound.

Another good reason to use an IR pulse to announce the 'launch' of the sound.

> > we use acoustic head-tracking systems
> 
> Hmmm. What about all the other ways people keep track of humans heads,
> hands, etc.?
> 
> How about three large coils under the carpet? Each generates a small
> magnetic field a different frequencies. The relative strengths of the
> fields tells you where you are.

Well, there are many reasons why we chose audio - there is a lot of metalwork
in a simulator - and that's hard to compensate for with magnetic or inductive
approaches - we also have *BIG* video projectors which have large magnetic
coils on them. Also, we need near darkness inside the simulator cab and since
there are times when the pilots will be wearing night-vision goggles, we can't
use lasers or infra-red LED's or a variety of other tracking technologies.

But - yes - there are a large number of other techniques that appear to work
quite well in less specialised environments.

I was wondering whether one of those new fancy optical mice which use a tiny
camera to watch the motion of your desktop might be adapted with a suitable
lens to track the motion of a robot.

----------------------------- Steve Baker -------------------------------
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URLs : http://www.sjbaker.org
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Message is in Reply To:
  Re: Navigation using landmarks (Was: Re: lasers and RCX)
 
Steve (...) and (...) If it were me, I'd program a PIC chip to do everything and then deliver the results to the RCX. But I'm not a Lego purist. (...) Tradition had it that with three radio beacons and three hyperbolae you'd get three lines (...) (24 years ago, 27-Jun-02, to lugnet.robotics)

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