| | Pattern in RCX opcodes. Vadim Strizhevsky
| | | Did anyone notice that the last hex digit of the RCX opcodes uniquely (well almost) identifies number of bytes that the opcode takes as arguments? 0,6 -> void 1,7 -> 1 byte 2 -> 2 bytes. 3 -> 3 bytes. 4 -> 4 bytes. 5 -> 5 bytes I think the only (...) (26 years ago, 20-Dec-98, to lugnet.robotics)
| | | | | | | | Re: Pattern in RCX opcodes. Kekoa Proudfoot
| | | | | (...) This is certainly used by the ROM. I believe Paul Haas was the first to notice this, see the comment on my web page, (URL) notes Paul Haas was right about messages being grouped and parsed by lower 3 bits And lower, in the RXI handler: receive (...) (26 years ago, 20-Dec-98, to lugnet.robotics)
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