Subject:
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RE: All-around-the-robot bump detection
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Newsgroups:
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lugnet.robotics
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Date:
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Fri, 18 Dec 1998 14:33:28 GMT
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Original-From:
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amp5315@[AntiSpam]ritvax.isc.rit.edu
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Viewed:
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1252 times
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Jeremy makes a very good point ! :)
You should be able to get away with 3 (in theory). I think this "bladder"
idea might work better as you could have more air displaced (assuming you
hit the obstacle with any kind of speed <G> ).
me
Andrew Phelps
Graduate Assistant
Rochester Institute of Technology
http://www.rit.edu/~amp5315/
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Message has 1 Reply: | | Re: All-around-the-robot bump detection
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| lego-robotics@crynwr.com wrote in message I think this "bladder" idea might work better as you could have more air displaced (assuming you hit the obstacle with any kind of speed <G> ). Concern for a bump producing enough displacement to move the (...) (26 years ago, 18-Dec-98, to lugnet.robotics)
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Message is in Reply To:
| | RE: All-around-the-robot bump detection
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| If you have three sections and overlap them correctly, you can distinguish six different directions of contact. You wouldn't have to multiplex the touch sensors if you didn't need any more inputs, but you could multiplex them onto one input if you (...) (26 years ago, 18-Dec-98, to lugnet.robotics)
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