Subject:
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Re: web-legOS back online
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Newsgroups:
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lugnet.robotics
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Date:
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Sun, 19 Nov 2000 16:42:36 GMT
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Viewed:
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669 times
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Shawn:
What are the technical limitations associated with doing this with legOS 0.2.x?
I'd love to put something similar (but more up to date) on the
legOS.sourceforge.net site (or, more likely, tieguy.org/legos due to quotas at
sourceforge) but I'm not exactly a cgi wiz so I'm unclear as to what exactly
the problem is. Any clues that could point me in the right direction?
Luis
In lugnet.robotics, Shawn Menninga <smq@dwarfrune.com> writes:
> Due to a server rebuild, the web-legOS compiler at dwarfrune.com
> has been unavailable for some time now. I'm happy to announce that
> it's finally back on line. Thanks to all of you for your patience.
>
> <A HREF="http://www.dwarfrune.com/web-legOS.html">
> http://www.dwarfrune.com/web-legOS.html
> </A>
>
>
> -SMQ Shawn Menninga smq@dwarfrune.com
> --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
> "...to live deliberately...to put to rout all that [is] not life, and not,
> when I [have] come to die, discover that I [have] not lived." -- H. D. T.
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Message is in Reply To:
| | web-legOS back online
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| Due to a server rebuild, the web-legOS compiler at dwarfrune.com has been unavailable for some time now. I'm happy to announce that it's finally back on line. Thanks to all of you for your patience. <A HREF="(2 URLs) -SMQ Shawn Menninga (...) (24 years ago, 19-Nov-00, to lugnet.robotics)
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