| | Re: Turning a robot 90 degrees Steve Baker
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| | R.G.Peel asked: (...) Yes - that and wheel slippage and motor mis-match. (...) You can buy 'official' Lego rotation sensors...but they don't come with either RCS or RDS sets. :-( That doesn't solve the wheel slippage problem though. (...) Two (...) (24 years ago, 13-Nov-00, to lugnet.robotics)
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| | | | Re: Turning a robot 90 degrees Jason S. Mantor
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| | | | Or make the extending "foot" actually turn the robot and use some mechanical stops to ensure it only moves through 90 degrees. Admittedly, this would not be an elegant solution : ) (24 years ago, 16-Nov-00, to lugnet.robotics)
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| | | | | | Re: Turning a robot 90 degrees Henri Zikken
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| | | | You could let your robot drop a block of white bricks (like 8x8x8 studs bug) and then let it turn until the light sensor on the other side picks it up. you could use a wire attached to the block to retrieve it into the original position. (24 years ago, 16-Nov-00, to lugnet.robotics)
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| | | | | | Re: Turning a robot 90 degrees Rainer Balzerowski
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| | | | Hi all, we build a synchrodrive (without turntables) that has a freedom of about 100 degree. We used it in an orthogonal labyrint and it worked well. I'll post a message when our new hompage is available. There will be a detailed howto on this page (...) (24 years ago, 16-Nov-00, to lugnet.robotics)
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