| | Re: cybermaster
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| (...) Here some advices: 1. Don't try to do everything at the same time right form the start. Do the basics then add features with time. That way you will not get discouraged by the complexity of the project (and bugs all over the code). 2. Be (...) (24 years ago, 3-Aug-00, to lugnet.robotics)
| | | | Re: cybermaster
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| (...) My original idea was to create a path of while sheets of A4 paper in the floor and make the bot follow the path. The floor is dark, so the white sheets can be easily seen. The main problem is what to do with all the flow of graphics the camera (...) (24 years ago, 3-Aug-00, to lugnet.robotics)
| | | | Re: cybermaster
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| You could write a routine that instead of caputing 1 pixel, captures that pixel, and the other 8 around it at once. Then you can see if the value of the pixels change from one to the other signifigantly. 011 011 011 In this simple example, you would (...) (24 years ago, 3-Aug-00, to lugnet.robotics)
| | | | Re: cybermaster
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| try a cellular automata approach. You can do very fast edge detection etc. using these algorithms "Andy Gombos" <lego-robotics@crynwr.com> wrote in message news:3989E0FE.1F75A1...hoo.com... (...) pixel, and the other 8 around it at once. Then you (...) (24 years ago, 23-Aug-00, to lugnet.robotics)
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