Subject:
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Re: Rotation Sensors - slightly disappointed...
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Newsgroups:
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lugnet.robotics
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Date:
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Tue, 29 Feb 2000 18:43:46 GMT
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Original-From:
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Robb Greathouse <ROB@OPENGRID.avoidspamNET>
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Viewed:
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947 times
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Accuracy is always a problem and defining your error threshold is part of
the design process. However, if the mouse's optical counter is attached to
a non-drive wheel the accuracy can be acceptable.
There used to be a book posted on the net that covered robot navigation
issues very thoroughly. I believe is was done by one of the authors of
"Mobile Robotics". The section on dead reakoning covers many of the issues.
The mouse rotation counter is essentially a part of a dead reakoning system
and hence has all its benefits and flaws.
Robb,
----- Original Message -----
From: <Simon_Jensen-Fellows@avid.com>
To: <lego-robotics@crynwr.com>
Sent: Tuesday, February 29, 2000 8:06 AM
Subject: RE: Rotation Sensors - slightly disappointed...
>
>
> You forget that a mouse is just one part of an extremely accurate high
> resolution
> feedback loop. The other main critical parts being the human eyes, brain arm and
> wrist.
>
> 'Though the method used by the old Sun optical mice would probably be pretty
> good - if
> you could cover your entire floor with graph paper.
>
> -Simon
>
>
>
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Message is in Reply To:
| | RE: Rotation Sensors - slightly disappointed...
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| You forget that a mouse is just one part of an extremely accurate high resolution feedback loop. The other main critical parts being the human eyes, brain arm and wrist. 'Though the method used by the old Sun optical mice would probably be pretty (...) (25 years ago, 29-Feb-00, to lugnet.robotics)
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