 | | Re: BrickFest™ PDX 2007 - Robotic Easter Egg Hunt
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Do we loose points for melting the eggs? At any rate, it makes the foil stay on better. ;-) --Peter (19 years ago, 22-Mar-07, to lugnet.events.brickfest, lugnet.robotics, FTX)
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 | | Re: pbLua Fun at OSX
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(...) Finally, I did something right - by accident! Christian, could I ask you to please send me (off list if you like) some screen shots of what happens when you connect the NXT? I can't remember if I sent you Mac instructions, but you just look (...) (19 years ago, 21-Mar-07, to lugnet.robotics.nxt)
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 | | pbLua Fun at OSX
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Hello World, pbLua-Beta2 is out and 90% of my wishes are true now :D Running pbLua with OSX worked out of the box... 1. Flashing NXT and reboot the box once 2. checking for new NXT-Device (ls -la /dev/tty.usb*) 3. connecting with screen to NXT (...) (19 years ago, 21-Mar-07, to lugnet.robotics.nxt)
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 | | Re: The standard NXT firmware & the case of the missing opcodes
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(...) I guess what I'm saying is '<<=', 'OP_ASL' and 'OP_LSL' are all the same thing (zero fill). '>>=' means either 'OP_ASR' (smear fill) or 'OP_LSR' (zero fill) depending on whether your target is signed or not. If you wanted direct equivalents (...) (19 years ago, 21-Mar-07, to lugnet.robotics.nxt.nxthacking)
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 | | Re: The standard NXT firmware & the case of the missing opcodes
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(...) Having used shifts in Z80 assembly before, I can see the uses of the different types. However, I can't see how I'd want anything other than arithmetical in the NBC opcodes. The only times I used logical, rotating, or with-carry-bit shifts was (...) (19 years ago, 21-Mar-07, to lugnet.robotics.nxt.nxthacking)
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