 | | Robolab RCX Control Pad
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Does anyone know what versions of Robolab support the RCX Control Pad? I have tried it with RoboLab 2.5, 2.54B & C, and 2.9. In all cases Robolab hangs or I get VI execution errors. I want to use this for an outreach project where school chirdren (...) (19 years ago, 28-Feb-07, to lugnet.robotics)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) Thank you! I like the small(er) size of the motors; do the large motors also have a stud recesses down one side? It actually looks in both bases as if the pin connections are fairly well placed. I'm not overjoyed with the "hard-wired" nature (...) (19 years ago, 28-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | Re: The rarest colour in LEGO - grey on a NXT?
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(...) Until when? This is nice, but I'm curious now about the details. Which FW, for instance? And when can the rest of us join you in the sandbox? (19 years ago, 28-Feb-07, to lugnet.robotics.nxt, FTX)
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 | | Performance chart for lithium rechargeables
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What can one expect out of the lithium rechargeables? One of my friends, an FLL coach, is reporting that their rechargeables seem to have "memory". Are there technical specs for the rechargeables? (19 years ago, 28-Feb-07, to lugnet.robotics.nxt)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) Hmm, I will add my voice in saying thanks for the pics. Definitely interesting. I agree that I would prefer to have connector terminals on active bricks, and not permanently attached cables. What also I find awkward is that we now have (...) (19 years ago, 28-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | RE: cool robot
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Wow, that's very cool! It's hard to get a sense of scale from the video -- how tall is the robot? What technology are you using for the balancing? I would think this to be quite difficult with the standard NXT set, but maybe possible with some (...) (19 years ago, 28-Feb-07, to lugnet.robotics)
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 | | Re: Power Functions Element Pics (inc Plugs)
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I searched for the dinosaur set on Brickshelf and got a fuzzy pic of the box. Apart from the elements you mention there appears to be a white box which could be a sound system. Can you explain what it is and how it ties into all of this? linmix (...) (19 years ago, 28-Feb-07, to lugnet.robotics)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) I can't say that I am a fan of the "permanent wires" or the connector end itself, but perhaps I just don't like change. I wonder if there will be extension cables for sale? Actually the more I think about it, the more I forsee the attached (...) (19 years ago, 28-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | BrickFest™ 2007 - NXT-only Sumo competition
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BrickFest™ 2007 LEGO Mindstorms Robot Competition NXT-only Sumo ===...=== The Challenge: Build a Sumo robot using only the parts in one standard NXT set. (Only set #8527; sorry, not the education version, set #9797.) The Rules: This event is a (...) (19 years ago, 28-Feb-07, to lugnet.events.brickfest, lugnet.announce, lugnet.events, lugnet.fun.community, lugnet.robotics, FTX) !!
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 | | Re: BrickFest™ PDX 2007 - Robotic Easter Egg Hunt
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(...) There have been inquiries as to the number of eggs that will be used. The answer is that "one bag" of eggs will be scattered around. The bag pictured is a 9.2-ounce bag, but so far this year I've only been able to find 11-ounce bags. The (...) (19 years ago, 28-Feb-07, to lugnet.events.brickfest, lugnet.robotics, FTX)
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 | | cool robot
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it's not lego, but here's a robot I'm working on: (URL) I think a balancing biped can be built with NXT. It's an open challenge! -dbm (19 years ago, 27-Feb-07, to lugnet.robotics)
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 | | The rarest colour in LEGO - grey on a NXT?
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It seems some people thought I wasn't serious. A monochrome display is just black or white, isn't it? (2 URLs) And in case you're wondering, I can tell you that the foreground scenery does lazily scroll past the logo, in parallax with the background (...) (19 years ago, 27-Feb-07, to lugnet.robotics.nxt, lugnet.announce.moc, FTX) !
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 | | Re: Optimizing NXT-G blocks with implementation VI constants
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(...) Excellent. Now if I can just pull myself out of the time-sucking hole of the family laundry (and other stuff) to learn it... Thanks for putting all this up, Guy. (19 years ago, 27-Feb-07, to lugnet.robotics.nxt)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) OK, here's a few while you wait :-) Basic system as used in the creator dinosaur set 4958 (inc handset & battery box): (URL) IR receiver: (URL) motor (inc plug top): (URL) motor (inc stud recesses on bottom and plug bottom): (URL) (19 years ago, 27-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | pbLua: how to download and run?
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Hi all, I'm still trying to get pbLua running on my brick. I've installed the LuaEclipse plugin which allows me to write (pb)Lua files in Eclipse with a decent editor support and written some programs. Yet, I still have absolutely no clue how to (...) (19 years ago, 27-Feb-07, to lugnet.robotics.nxt)
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 | | Re: FindLight
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(...) Use FastTimer instead of Timer for 10ms resolution. I should have remembered that last night. John Hansen (19 years ago, 27-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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Thank you for your well commented adaptation. I'm still experiencing the same problem even though the values for the different variables as shown by 'watch the brick' check out. The problem is in a different place. I wrongly assumed wait 'ticks' and (...) (19 years ago, 26-Feb-07, to lugnet.robotics)
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 | | Optimizing NXT-G blocks with implementation VI constants
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I've written some explanation on using constants in NXT-G implmentation VIs to optimize program size during compilation. You can read it here: (URL) Ziv NXTasy.org (19 years ago, 26-Feb-07, to lugnet.robotics.nxt)
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 | | Re: FindLight
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(...) I accidentally put a semicolon on the #define line above which is wrong. The program I posted will not compile unless the semicolon is removed. My apologies. It's what I get for posting late at night. John Hansen (19 years ago, 26-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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(...) //findlight.nqc #define A OUT_A #define C OUT_C int maxlight; int light; int time = 0; #define TURNTIME 500; //change to accomodate 1 turn #define ROTATE_CLOCKWISE OnFwd(A); OnRev(C); #define ROTATE_COUNTERCLOCKWISE OnFwd(C); OnRev(A); task (...) (19 years ago, 26-Feb-07, to lugnet.robotics)
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