 | | Re: Navigation using landmarks (Was: Re: lasers and RCX)
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(...) I meant the error due to things like refraction around solid objects, reflections, etc. Also - I didn't mean estimating and correcting for it at runtime - I just wanted an idea of what sort of magnitude of error those effects presented. (...) (...) (23 years ago, 28-Jun-02, to lugnet.robotics)
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 | | Re: Navigation using landmarks (Was: Re: lasers and RCX)
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Steve (...) and (...) If it were me, I'd program a PIC chip to do everything and then deliver the results to the RCX. But I'm not a Lego purist. (...) Tradition had it that with three radio beacons and three hyperbolae you'd get three lines (...) (23 years ago, 27-Jun-02, to lugnet.robotics)
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 | | Re: Rover Programming
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(...) needs (...) uncompressing (...) Run-Length-Encoding (RLE) should work well on a blobby black-and-white map. Or you could store line N as the difference (or XOR) between line N and line (N-1). The difference would be mostly zero. Then RLE it. (...) (23 years ago, 27-Jun-02, to lugnet.robotics)
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 | | Re: Rover Programming
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<snip> (...) </snip> I hear dogs do a lot of that also... ;) -Rob (23 years ago, 27-Jun-02, to lugnet.robotics)
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 | | Re: Rover Programming
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I've been thinking a bit about using landmarks imitating ants. You should know that ants use different types of self-produced chemicals to mark the places they have been and the paths to follow. Using this with robots would mean using a light sensor (...) (23 years ago, 27-Jun-02, to lugnet.robotics)
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