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Yet another distress call from the Lasseter system reaches Star Command. The
assignment is given, and as coordinates are set and the ship is put on
autopilot, Buzz has time to ponder on the recent disturbing activity. This is
the third call in as many weeks from the troubled system, each of the previous
calls found only the calling beacons but no living contacts. Theres almost a
game-like scenario at each of the scenes, something that strikes our hero as
oddly reminiscent of the tactics used by a particularly power-mad Zurg. But
such a thing is impossible, Zurg disappeared more than two years ago near the
black hole at Pikkzr (or what used to be the Pikkzr station). The return of one
of Buzzs most powerful and threatening nemeses is impossible
.or is it?
Im a fan of the Toy Story movies, but an even bigger fan of space adventures.
I picked up the 7595 Army Men on Patrol set for a first taste of the TS sets
(and will probably pick up more to have some emergency army troops on hand for
adventuring), but the 7593 will probably be my only other purchase choice from
this particular series unless there are other Buzz-related sets (highly doubtful
since the TS movies are more of an ensemble-focused theme).
This set is comprised of a one-man spaceship with a cargo hold with a small
moon-buggy. Set comes with the pilot (Buzz Lightyear) and bad guy alien
(Zurg). Zurg comes with hand-held flick-shoot weapon and one missile. A
sticker sheet comes with the set (to decorate the wings and sides of ship).
This is a pretty good set. The main ship is a fun design: cockpit allows Buzz
to sit with his flight wings in place (for emergency escapes!) and the cargo bay
opens by way of the right and left fuselage halves opening like a lateral
clamshell with a small ramp hinging down for the buggy to exit. The buggy is
VERY minimal, four wheels and a seat (dragging some sort of fuel/chemical tank).
Where I usually prefer a set with the main model in two-to-three color
combinations, this one uses lots (white, blue, purple, lime, dark grey,
trans-orange) but pulls off the multi-color scheme well. Parts are fairly mixed
on size/type (minimum of simple plates/bricks) which makes any alternate
possibilities for an old-fashioned builder like me limited, but the parts are
used efficiently for the main models themselves.
Both figures are well designed. The Buzz figure comes with a body armor
accessory (combination chest piece/collar/backpack) that fits over his head, a
wing snaps into each side of this by way of a single pin. Where larger
(non-Lego) Buzz action figures feature a helmet comprised of a bubble/shell
partitioned into a front and back section (with the front section able to slide
back and forth to enclose his head), this figure only comes with the back half
of the helmet. This isnt too disappointing for appearances, but it is inserted
into the collar/base by way of three pins that have the potential to come loose
(lots of kids are going to lose this piece). Zurg comes with a pauldron
accessory and cloth cape/collar. The 2x4x2 slope piece that usually accompanies
non-pants (yeah, I think thats a word) figures is actually a 2x4x3 which
helps to add to Zurgs stature.
Bottom line is that this is a good set. It stands alone well, but uptight
collectors (Im borderline) might have difficulty mixing this in with other
Space-theme related sets. Also, Id love to see the dynamic between Zurg and
Buzz expanded. I think Zurg could use an army of drones to command or at least
a few henchmen for Lego set purposes. (I am aware of but dont have a lot of
knowledge regarding the Buzz Lightyear of Star Command television show.)
!!! 4x2ReVu Stats !!!
Rating: Five out of eight studs.
Thumbs up for: Fun figures, good main model.
Thumbs down on: No complaints, price is just a bit steep (Id suggest paying
$25 tops). Wallet-Wise: $30.00 suggested U.S. retail for 257 pieces.
Date: 3/29/2010
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