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    RE: From Screen to Paper Printing (PPI/DPI Question) —Bram Lambrecht
   (...) You may want to make it 6400x4800 or 4800x3600 so that the render isn't distorted. If you want a square picture, you will need to modify the camera object so that it renders to a square aspect ratio. Millions of pixels also take a while to (...) (23 years ago, 19-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
   
        Re: From Screen to Paper Printing (PPI/DPI Question) —Tim Courtney
   "Bram Lambrecht" <bram@cwru.edu> wrote in message news:000001c188be$d8...1681@bl... (...) Good point. Since I've never tried to render a square image, I've never run across this. I'm curious though, why do you need to do this? I figured it would be (...) (23 years ago, 20-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
   
        Re: From Screen to Paper Printing (PPI/DPI Question) —Richard Marchetti
     (...) No, Bram is 100% correct -- the resulting image is distorted unless I account for the proportions of the image POV expects to render. -- Hop-Frog (23 years ago, 20-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
   
        RE: From Screen to Paper Printing (PPI/DPI Question) —Bram Lambrecht
   (...) No, POV-Ray's rendering engine doesn't really care what the dimensions of your image are. It only cares about what you tell it the aspect ratio is. If you render with a default camera (4/3 ratio) to a square output image, you'll get an image (...) (23 years ago, 20-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
   
        Re: From Screen to Paper Printing (PPI/DPI Question) —Steven Barile
   Thanks everyone for those great explainations. And the graphic web link had a lot of good info on the LPI-DPI-PixRes descriptions. BTW Here's a 18" x 24" poster I made using MLCad + WinPOV + Power Point www.brickshelf.com/c...gi?i=94099 Each step's (...) (23 years ago, 24-Dec-01, to lugnet.publish, lugnet.cad.ray, lugnet.trains)
 

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