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In lugnet.pirates, Frank Filz writes:
> Christopher Weeks wrote:
> >
> > In lugnet.pirates, Frank Filz writes:
> >
> > > I'm not sure if it's worth chucking just because we only have 6 players.
> >
> > If we can put something together with 6-10 players, I'm still wildly interested
> > in playing. But the nature of the thing changes substantially.
>
> Does anyone have a large living room or family room which most of the
> furniture could be moved out of? For 6 players or so, a 15x30 living
> room would probably work decently (the space we were in at Brickfest was
> probably really only about 20x30, perhaps a bit larger).
I might have a spot at my dads work he owns 2 factories in moristown over 1
million square feet so i am hopping he we let us play there. It will be free
and we most likly can sleep there we only would have to pay for pizza i will
get a definet answer soon.
>
> It may also be worth finding out what the cost to rent the store space
> would be. If it was 200ish dollars, 6 people chipping in $30 or so each
> would basically cover it (and we can skip the free pizza etc). Perhaps
> we could split the cost of the space with the store, and the store owner
> can get various traditional games going in one half, and we run the
> pirate game in the other half. Then, if Steve Jackson could be enticed
> into coming on his own, that would be super cool. The other possibility
> would be to have Steve run an GURPS or other Steve Jackson Games game
> for a session or two, and then charge everyone who attends the mini-con
> $5 or so, and then an additional $25 for the Pirate Game. 50 people at
> $5 plus 8 people at $25 would be $450 which might be close enough.
>
> What we're basically fighting is the fact that a FAN SF or gaming con
> can not really fund guests just by charging admission for the events
> featuring those guests. The reason a con can get folks to pay is that
> they are willing to pay for a weekend of fun with a large number of
> fans. The panels or game events are an important draw, but they
> generally don't pay for themselves. In other words, cons mostly only
> work using the socialist model.
>
> Now a media con (Star Trek or whatever) can make itself pay, but that is
> largely because the fan base is MUCH larger than a literary SF con or a
> gaming con.
>
> > I think it depends on their goals. It will be hard to get 30 hours of
> > piratefesting in at Brickfest because there will be so much other stuff to do.
> > I know a couple who fly to London for dinner once a year. My mind boggles at
> > the conspicuity of the consumption, but whatever. My point is that for some,
> > flying to the NYC area isn't that big a deal. Another option would be to push
> > it back even closer to Brickfest so that visitors could make a longer vacation
> > of it. I'm not sure how that works for the rest of us, but it might actually
> > be better. (eg Frank, you could do Piratefest, head up to Boston for a few
> > days, and back down to DC for Brickfest.)
>
> Closer together in that time frame is probably bad for me. We have a
> product release in the July time frame. Well separated weekends should
> be easy to take, but two weekends back to back might not work too well.
>
> > Oh, and the carpet is that short dense commercial stuff in a neutral color...it
> > isn't blue.
>
> The carpet need not be blue of course.
>
> Another venue might be a local high school or so, though we probably
> couldn't get all night access, and they would probably still want some
> money.
>
> Perhaps it's time for me to check into the possibility of using our
> church. Of course that would put the 7 hour drive onto more people, but
> it would also mean that my entire collection could be available. There
> would be no problems at all crashing at the church. The venue would
> still cost money, but it would be a modest amount. Raleigh Durham
> Airport is a well connected airport with reasonable cost fares from
> anywhere in the country (and I think we have some European flights, or
> connecting down from NYC or DC wouldn't be too bad).
>
> > For a less formal thing, we could meet at my house and sail on the lawn!
> > Actually, that's a dumb idea for a pirate game. But our property (1.7 rocky
> > wooded acres) has great terrain for land-based brickwars type events. Hmmm...
>
> Steve has run the game outside, though on an outdoor carpeted area at a
> hotel. Perhaps someone could manage to acquire an old carpet. Of course
> if we have a rainy weekend, we're screwed, not to mention that I would
> have a lot to deal with wrto avoiding sunburn.
>
> Outdoors also has a much higher potential of loss of little fiddly bits.
>
> Frank
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