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Subject: 
Re: Weekend of LEGO Pirate Games!
Newsgroups: 
lugnet.pirates, lugnet.org.us.gardenslug, lugnet.loc.us.nj, lugnet.games, lugnet.events
Date: 
Wed, 21 Feb 2001 20:15:10 GMT
Viewed: 
15034 times
  
Mr L F Braun wrote:
> > It appears that we will have to charge a playing fee to pay for fun prizes and
> > the acquisition of Steve Jackson from Austin, Texas.  I am looking to raise
> > enough to pull this off and not charge so much that anyone who wants to play
> > would have to not because of cost.  Keeping that in mind, some payment schema
> > that we have discussed include: $1 per hour of play, $5 per four hour block of
> > play, some per day of play fee, etc.  Please let me know how you feel about
> > this.
> 
>    Ack, I was hoping to make a full weekend of it!  :)  You know,
>    hang around far too long, cause trouble, shirk my lecture writing...
>    Perhaps we can have a weekend registration, with different costs
>    for single days?
> 
>    I can definitely confirm that I am *not* in any position to
>    spend lots of money.  It's bad enough that I have to pass on
>    my gf's friend's wedding in South Carolina because I can't
>    afford it (it's the same weekend, 8-10 June).  However, I can
>    swing $30 or so for a weekend, plus the cost of victualling.
>    If it's any other weekend, I can probably also manage it.  I'll
>    check the University's summer schedule to be sure--although I
>    don't have to teach weekends, I don't want to spend the weekend
>    before the first lecture engaged in the pursuit of fun.  It
>    sets a bad example!  ;)

Well, I think our schedule provided about 30 hours of gaming, so if the
price was a buck an hour, total cost for the weekend would be $30. I did
suggest we have a "bulk" discount (like $25 for the whole weekend).  If
the store owner really is providing free pizza, that will really help
the budget conscious.

> > Frank will be supplying much of the fleet and all of the crew.  Each player is
> > invited to bring a minifig captain for their ship.
> 
>    OK.  I assume by 'much of the fleet' that Steve isn't bringing
>    any ships, so who is the 'rest of the fleet' coming from?  I
>    won't have time between my return to NJ on 2 June and this event
>    to build any ships--it'll take that long just to get my life out
>    of storage.
> 
>    On the other hand, getting a hold of my dread Cap'n Snotch is
>    going to be rather easy; he's sitting on an island baseplate
>    in deserted Detroit.

At some point in the next couple months, I'm going to do another session
of cutter building. With the other ships I have built, I think I can
supply a pretty good game, and I can still build some more. I also
suspect a few folks will be able to bring a few more ships. My fleet is
not that far off from Steve's (and I don't even have everything built).

--
Frank Filz

-----------------------------
Work: mailto:ffilz@us.ibm.com (business only please)
Home: mailto:ffilz@mindspring.com



Message is in Reply To:
  Re: Weekend of LEGO Pirate Games!
 
(...) Neat! (...) The (...) by (...) Some extent? I think that people coming and going is fine, but of course it's always difficult when you have to acclimate new players throughout the course of the game. :) (...) Ack, I was hoping to make a full (...) (26 years ago, 21-Feb-01, to lugnet.pirates, lugnet.org.us.gardenslug, lugnet.loc.us.nj, lugnet.games, lugnet.events)

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