 | | Re: Medieval Sea Battles
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| (...) I have been thinking about adding ship / sea warfare to my game Brik Battles: Medieval Warfare. I would be interested in any imput / colaboration Please check out the site. www.brikbattles.com Thanks, -- Ramus (22 years ago, 4-May-04, to lugnet.games, lugnet.gaming, lugnet.pirates, lugnet.admin.general)
| | |  | | Re: Vault shots from lowlug.nl
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| (...) Oh. My. God. You are the luckiest, luckiest person. I salute you and despise you all at once. Thanks so much for the pics. There's a picture in there somewhere of a STACK of 1593s. I'd copy and paste the link but frankly my fingers are too (...) (22 years ago, 3-May-04, to lugnet.general, lugnet.pirates, lugnet.town, lugnet.trains)
| | |  | | Re: ESPG Rule Mod?
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| (...) Because Imperials wouldn't fight one another! Unless it waas red vs. blue. Not to mention two ships full of like-uniformed men would get somewhat confusing (or at least ridiculous-looking if they boarded one another. Red plumes versus yellow (...) (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)
| | |  | | Re: ESPG Rule Mod?
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| "Wes Davis" <kitsurugi_yui@hotmail.com> wrote in message news:Hx0vwM.1vCB@lugnet.com... (...) bought a (...) it. (...) curious. (...) I don't think I've had that much trouble with stuff walking. But that concern is one reason I am looking for a way (...) (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)
| | |  | | Re: ESPG Rule Mod?
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| "Mr L F Braun" <braunli1@pilot.msu.edu> wrote in message news:Hx1Bxn.1rFx@lugnet.com... (...) I'd say (...) cutters (...) enough for (...) My biggest concern with adding draught is the added complexity for not that much gain. I also don't want to (...) (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)
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