Subject:
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Re: Pics from the weekend!
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Fri, 10 Mar 2000 21:39:32 GMT
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Viewed:
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2325 times
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In lugnet.org.us.nelug, Eric Kingsley writes:
> In lugnet.org.us.nelug, Chris Phillips writes:
> <snip>
> > Meanwhile I have started thinking some more about the Dragon's Lair. I'm
> > thinking that dragons are misunderstood creatures that are quite a bit more
> > sophisticated than we humans generally give them credit for. No damp, drafty
> > cave will do here -- I was thinking about making an ominous castle/keep in
> > dragon-fig proportions that could loom over the little town from a mountain
> > peak toward the rear of the display. But I'm not sure if this would be
> > consistent with what other people think that a Dragon's Lair should look
> > like, or if that would fit into the planned layout, either physically or
> > stylistically. Any thoughts on this?
>
> Well to Dragon fig proportions it would be hugh although probably a neat
> project. My idea is that every one will bring there stuff when we set up and
> if something just dominates the scene to much for one reason or the other then
> we will have to decide if we are going to keep it or not.
>
> I had thought about the inside of one of the cubes just because it would be
> waisted space anyway. One thing is that Dragons don't exist in the 2000 sets
> so we probably don't want then to dominate the scene although including them
> in the scene should be fine.
That was one of my concerns was how to do this without overwhelming the town.
I don't think the TCS window area would be large enough for it to be very far
off in the distance, unfortunately. The Dragon's Lair should definitely be a
sideshow, not a main attraction of this display.
The dragon diorama/playset that I had built previously was designed to look
like a plain old cave from the outside, but a nicely appointed apartment on
the inside. It sounds like it would be better if I focused on this kind of
thing to put inside of a cube, instead of my other idea for an imposing
castle/keep thingie.
> > Are there any other outstanding projects that still need to be done for the
> > display? Do we have a date yet for when the TCS display is going up??
>
> Nothing I can think of in particular except I need to figure out a standard
> for the BURP facades for the cubes. Other then that we have a pretty well
> rounded town even though we don't really have a castle or keep to go with it
> and I don't think they are necessary although it would be nice to have one.
>
> We have residential space with lots of homes.
>
> We have commercial space with a market and the inn.
>
> We have a church.
>
> We have a university.
>
> We have the castle wall.
>
> I guess we don't have much in the way of government buildings but that is all
> I can think of.
Didn't Suzanne mention in one of her messages that she had built a keep? It
seems that some sort of "seat of power" would be in order. It also sounds
like we won't have any barracks for the troops, although they'll probably be
too busy fighting the invaders to notice.
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Message has 1 Reply:
Message is in Reply To:
| | Re: Pics from the weekend!
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| In lugnet.org.us.nelug, Chris Phillips writes: <snip> (...) Well I don't think there are any real standards for room hieght just like in the real world although it seems that TLC leans towards 6 bricks high. I guess that is what I use more often (...) (25 years ago, 10-Mar-00, to lugnet.org.us.nelug)
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