| | Re: BrikWars part XII: A Game of Thrones II Brendan Powell Smith
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| | Just out of curiosity, how come you NELUG types don't always cross-post these discussions about BrikWars games and rules to lugnet.gaming.brikwars? -The Rev. Brendan Powell Smith (21 years ago, 25-Jun-03, to lugnet.org.us.nelug)
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| | | | Re: BrikWars part XII: A Game of Thrones II Mike Rayhawk
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| | | | (...) Have you actually read any of these discussions? There's no point in cross-posting. No one outside of NELUG could possibly be interested in rules minutiae at this obsessive-compulsive level of detail. For now I'm working under the operating (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug)
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| | | | | | Re: BrikWars part XII: A Game of Thrones II Shaun Sullivan
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| | | | | | (...) I will not rest until turns take at least twice as long as they do now. I have not yet begun to broach the topic of wind resistance, for example. By the way, Mike: 4 pages of Ghoirboy stanzas and counting. Keep in mind each stanza is (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug)
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| | | | | | Re: BrikWars part XII: A Game of Thrones II Andrew Saada
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| | | | | (...) Hmmm...Well that sounds rather interesting to me. ;) I have not played before--I have expressed interest if I would be in the area--but from reading the initial post and followups I have to say that you guys are definitely fine-tuning the (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug, FTX)
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| | | | Re: BrikWars part XII: A Game of Thrones II David Eaton
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| | | | (...) Heh, 3 reasons. 1. As Mike pointed out, we're insane. You really don't want to hear what goes on. If you're looking for UBER bordom, I should post the publically verifiable random number generation algorithms we were coming up with. 2. Much of (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug)
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