Subject:
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Re: Brikwars Questions?
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Sat, 25 Mar 2000 09:13:21 GMT
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Viewed:
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2026 times
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In lugnet.org.us.nelug, Mike Rayhawk writes:
> In lugnet.org.us.nelug, Shaun Sullivan writes:
> > It's been kind of quiet ... just wondering if there were any
> > suggestions, questions, points to be made, etc., about the up- and
> > -coming game. Does anybody have any developments or sneak-previews
>
> What kinds of battles are you planning on running? 200 point armies are kind
> of on the small side, are you going to have a big free-for-all between a dozen
> different players or are you going to divide everybody up into two or three
> teams?
I think (unless there is some kind of misunderstanding between Shaun and I,
it's really his thing) we're going to be splitting up into two sides. I know
Shaun was working on an element of "every man for himself" to be thrown in as
well, but I don't know what he might have settled on.
> Will you create and host scenario battles (for instance, giving
> one team a powerful fortress and setting another three teams to try to take
> and hold it)?
I'd love to do stuff like this eventually, but I think for the first game we're
just going for straight carnage.
> Instead of imposing a 5:1 troop to vehicles ratio, you might just want to say
> that each 200-pt army must contain at least ten troops. This will leave
> enough points left over for one big vehicle or a couple of smaller ones, or
> enough to give each soldier a lightly armed motorcycle.
Also true. Actually I mailed Shaun last night because as I was tallying, I
discovered that the things I had built and really wanted to field would require
about 275 by the time I was done. Shaun said I should bring whatever I built,
because we would probably have "reinforcements" join the battle eventually.
eric
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Message is in Reply To:
| | Re: Brikwars Questions?
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| (...) What kinds of battles are you planning on running? 200 point armies are kind of on the small side, are you going to have a big free-for-all between a dozen different players or are you going to divide everybody up into two or three teams? Will (...) (25 years ago, 25-Mar-00, to lugnet.org.us.nelug)
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