Subject:
|
Re: ANNOUNCEMENT II: More Brikwars !!
|
Newsgroups:
|
lugnet.org.us.nelug
|
Date:
|
Tue, 21 Mar 2000 16:41:00 GMT
|
Viewed:
|
1022 times
|
| |
| |
Darn it, I did it again. Sorry Todd, hopefully this will not happen next
time ...
here's a version with the screwy spacing fixed:
Shaun Sullivan wrote:
> All right, I figured it was high time I posted a followup with some
> clarifications and suggestions for the upcoming (APRIL 1st) Brikwars
> event. These are primarily logistical in nature ... there is one
> additional follow-up planned, which will mostly cover specific rules
> issues that need to be addressed before the event. And so, in no
> particular order:
>
> ****************************************************
>
> 1) Feel free to bring as many creations as possible, but keep the
> following idea in mind: at first, we will probably try to limit each
> person to 200 or so points worth of vehicles/troops/etc. The rationale
> behind this is that the game can become very large, crowded, and unwieldy
> if everyone is providing dozens of troops, robots, vehicles. Also, try to
> keep the following ratio in mind: about 5 regular troops to every vehicle
> makes a good balance of big brutes and little cannon fodders :) If we
> find ourselves able to handle the 200 point limit, we will increase the
> amount to allow people to field more items. There's nothing like some
> reinforcements to spice things up ;)
>
> 2) The Brikwars rules technically entail destroying every items into its
> component pieces when it is destroyed by enemy fire. We will allow
> latitude in this - physical dismantling of the vehicle is at the
> discretion of the builder. Some of us would prefer not to see some of our
> long arduous hours of work decimated in front of our eyes ;)
>
> 3) Please try to provide a couple of landscape and scenery pieces as well
> as your armies. The more detailed and explicit the background is, the
> better the overall ambiance and feel of the game. If possible, we would
> love to have every person contribute at least one minifig-scale building
> ... if we can get enough of these, there can be a whole urban section of
> the playing field, giving a very "Saving Private Ryan"-esque feel to the
> fighting. Scenery can also be the little things - mailboxes, streetlight,
> power lines, anything that can add to the overall feel of either an urban
> or a rural landscape. Additionally, any BURP mountains, foliage, green
> baseplates, etc. etc. can lend a great deal of ambiance, especially since
> not all of the landscape wil be urban.
>
> 4) The Charles River Museum of Industry has graciously agreed to allow us
> to use their room for the entire day for *free*. This is no small gift,
> since they typically charge $600 for a full day rental. Therefore, we
> would like to at least make a charitable donation to the Museum in
> recognition of their goodwill and generosity. If everybody might be so
> bold as to be willing to donate $20.00 or so (non-mandatory, of course,
> and we won't be taking names), I think it would be a nice gesture on our
> part. Any other suggestion for what we might be able to do for the Museum
> along the lines of "Thank you for your support, here's what we'd like to
> do to show our appreciation" are welcome.
>
> 5) We found that single troops don't like to stand up by themselves,
> especially when carrying large and heavy weaponry. We found that
> attaching each troop to a 4x4 plate, and adding some texture/plant life to
> it, makes for some easy-to-use, great-looking pieces.
>
> 6) If you so desire, there are some simple Word documents I typed up that
> might be useful in keeping track of your troops and equipment. One page
> has information on two vehicles, the other has space for information on
> three troops. They are at:
>
> http://web.mit.edu/~sullis3/public/brikwar1.doc
> http://web.mit.edu/~sullis3/public/brikwar2.doc
>
> 7) Even if building these sort of creations isn't "your bag", please feel
> free to come anyways if you'd like to play! I have a whole pile of
> vehicles and troops I know I will not be able to use, and I'm sure others
> will as well! Please don't rule yourself out on that account!
>
> *******************************************************
>
> shaun
|
|
Message has 1 Reply: | | Re: ANNOUNCEMENT II: More Brikwars !!
|
| (...) Shaun, Sounds better every time I think about it. Unfortunately I won't be able to build any more before the event either because of vacation or business. I will be there though with several buildings and my vehicle and troops. I will (...) (25 years ago, 21-Mar-00, to lugnet.org.us.nelug)
|
Message is in Reply To:
| | ANNOUNCEMENT II: More Brikwars !!
|
| All right, I figured it was high time I posted a followup with some clarifications and suggestions for the upcoming (APRIL 1st) Brikwars event. These are primarily logistical in nature ... there is one additional follow-up planned, which will (...) (25 years ago, 21-Mar-00, to lugnet.org.us.nelug)
|
3 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|