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 Organizations / United States / LafLRC / *95 (-5)
  GBC at Indy
 
We're getting together tomorrow (Sunday) to set-up and test the GBC we're going to have at the IndyLUG layout for GTX. I just spoke with Greg. He's working on a ball-counting & display module. I have a corner module that works as a timer/regulator, (...) (19 years ago, 8-Oct-05, to lugnet.org.us.laflrc)
 
  Re: #define-ing stuff for Chibots
 
(...) I have, and it helps a lot. For instance, when comparing the raw light sensor values to some limit, I #define "<" to be "LIGHTER_THAN", for instance. That makes switching all those points very easy in the code, I need only change two #defines (...) (19 years ago, 3-Oct-05, to lugnet.org.us.laflrc)
 
  #define-ing stuff for Chibots
 
(...) I'm not totally sure about this, but try playing around with #define In one language I use, the compiler will totally take out the variable, and put in the defined value, before compiling the program. I assume that's how it should work in C (...) (19 years ago, 3-Oct-05, to lugnet.org.us.laflrc)
 
  LafLRC @ GTX
 
For those working on the train show GBC, here are the showtimes: Friday: 2:30-7:30pm Saturday: 7:30-10am (setup) 10am-4pm Sunday 10am-4pm 4pm-?(tear down) I think we'll be OK getting there Saturday morning, around 8 to set-up. Kerby will be there (...) (19 years ago, 3-Oct-05, to lugnet.org.us.laflrc)
 
  Re: Tic-Tac-Toe-bot
 
3T - good name... 32x32 plate for the game sounds exceptional...you could break it into 10x10 squares with a 1 stud width divider...no edge markers (would add a little to the challenge maybe) Size of the cube: Using odd size cubes (3x3, 5x5, 7x7) is (...) (19 years ago, 30-Sep-05, to lugnet.org.us.laflrc, FTX)


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