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![](/news/x.gif) | | The future of GLUG
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| The newsgroup's been quiet lately, so I got to thinking. Beyond the GenCon lineup, what are the plans for GLUG? Looks like there's a lot of interest, but everything's still pretty nebulous - how is the group organized? What decisions need to be (...) (21 years ago, 19-Mar-03, to lugnet.org.glug, lugnet.gaming)
| | ![](/news/x.gif) | | Re: Plastic and Magic
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| Sorry about that! I haven't used that account for so long, I messed it up. It should have been pacjmc@simpcomp.com Paul (...) (21 years ago, 7-Mar-03, to lugnet.gaming, lugnet.org.glug)
| | ![](/news/x.gif) | | Re: Plastic and Magic
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| This was supposed to go to .org.glug, but somehow I messed it up. Please see my complete post in .fun.gaming and reply to .org.glug Paul (...) (21 years ago, 6-Mar-03, to lugnet.gaming, lugnet.org.glug)
| | ![](/news/x.gif) | | Re: Gaming at GenCon
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| (...) We will mostly need ships in the class 2-4 range. There is also one factor that suggests most stock ships need some work. In order to get the right number of canon, more gun ports are necessary on the sides. The gun layouts I use are: Class 1 (...) (21 years ago, 5-Mar-03, to lugnet.org.glug)
| | ![](/news/x.gif) | | Re: Gaming at GenCon
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| "Frank Filz" <ffilz@mindspring.com> wrote in message news:3E63E21C.E89C26...ing.com... (...) GenCon. (...) real (...) Battlemaster, (...) play, (...) with (...) game. I (...) and (...) Frank let me know the number of what class and ships you need (...) (21 years ago, 4-Mar-03, to lugnet.org.glug)
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