| | Re: rtlToronto, the Road Ahead/VM Questions Chris Magno
| | | (...) BOTH!! every game we do is more than just building a robot. there is some strategy involved. With project X I made the choice to scan the board first then solve. others had to solve on the fly. This game should offer those same challenges. as (...) (22 years ago, 21-Aug-02, to lugnet.org.ca.rtltoronto)
| | | | | | | | Re: rtlToronto, the Road Ahead/VM Questions Jeff Elliott
| | | | | (...) <snip> (...) All good ideas. But if we want to make $$ a scoring condition, we could eliminate a lot of cheesy approaches by scoring on *profit*. After all, you don't get anywhere in real life by vending product that costs more than you (...) (22 years ago, 21-Aug-02, to lugnet.org.ca.rtltoronto)
| | | | | | | | | | Re: rtlToronto, the Road Ahead/VM Questions Bruce Sheridan
| | | | | You know, this is getting to be a bad habit, BUT, I agree with Chris. Overly complex rules and limits tend to stifle creativity and if there was one contest that calls for creativity, it's this one. We don't need to create rules to curb cheating, (...) (22 years ago, 21-Aug-02, to lugnet.org.ca.rtltoronto)
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