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Calum Tsang wrote:
> Over at the last rtlToronto dinner meeting, Chris announced he's down to
> 27.6 seconds. Derek later mentioned he's estimating a ~20 second completion
> time for his design if everything works out. Of course, Calum's Topiary
> Garden(X) will complete in 0 seconds, thank you very much. :)
Well if I can figure out all the multi-threading issues, I might actually get my
bot to move. :-)
Threading is something I haven't dealt with much in Java. Its very interesting,
and I'm gradually getting it working. If it wasn't for wanting to implement
motor pulsing it would be simple. I'd just have to run it very slowly.
Anyway, we will soon see if this thing is going to run or just Dead Lock like
Chris'.
> 40 seconds is still a very admirable time, we're at 47 but will break into
> the 30's I suspect.
Its better then nothing, or infinite time, which is where I'm sitting at the
moment.
Derek
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Message has 1 Reply: | | Re: X-Bot times
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| (...) Hmmm.... I'm having the same problems in LegOS. You see, my robot is currently working, but if I want to speed it up, then I have to control the motors better with multitasking and motor pulsing. I have a mechanical solutionn to the accuracy (...) (23 years ago, 14-Feb-02, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Re: X-Bot times
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| (...) Over at the last rtlToronto dinner meeting, Chris announced he's down to 27.6 seconds. Derek later mentioned he's estimating a ~20 second completion time for his design if everything works out. Of course, Calum's Topiary Garden(X) will (...) (23 years ago, 14-Feb-02, to lugnet.org.ca.rtltoronto)
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