| | Project Y playfield and your robot David Koudys
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| | Just wanted to give everyone a 'heads up'... I was testing my 'bot in my mini-playfield and I noticed something-- The height of the light to designate the transfer openings is higher than the playfield walls. Since my light sensor array is set up to (...) (19 years ago, 15-Feb-06, to lugnet.org.ca.rtltoronto)
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| | | | Re: Project Y playfield and your robot Calum Tsang
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| | | | (...) I'm not sure I want to inconvenience you to increase the height of the walls...we already spec'd the height...so builders should have realized the environment will have background noise and dealt with it appropriately. For those building (...) (19 years ago, 15-Feb-06, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Project Y playfield and your robot Vitali Furman
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| | | | (...) Well I have nothing against increasing the height of the wall, I'm actually for it. It will probably help the game out a little more, I can already imagine how it will go, a whole bunch of little robots going haywire without any of the (...) (19 years ago, 16-Feb-06, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Project Y playfield and your robot David Koudys
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| | | | In lugnet.org.ca.rtltoronto, Vitali Furman wrote: <snip> (...) I was actually thinking of painting hte side walls tremclad grey before the competition, but it's nasty weather outside and I don't feel like painting inside when I can't open windows... (...) (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
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