To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / 14729
  Re: Mating Game - moc up
 
In lugnet.org.ca.rtltoronto, rob.antonishen@gmail.com wrote: <snip> (...) A circumference of bumpers around the perimeter--that should be easy for Chris who has the cybermaster touch switches to differentiate on one port which bumper was pressed (I (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Though it would make sense that (assuming most bots don't have an omni-drive) if you get bumped , it would be by the front of another bot... so the question is, on what face is your depositor and on what face is your receiver? If they are both (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) DUH!!! DAVE!!! Rob S has shown an ALL LEGO way to do the same thing, by stacking lights on the switchs. AND you can have as many RCXen as you want and 3 inputs with 3 regular sensors would give you 3 sides with ONE rcx. your a smart guy. (...) (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) wow, its like this game is mimicking REAL LIFE. shrug who new. your bot can have a rotating EOAT. that might solve some of your messy bits. Chris (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR